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|themes=occult | |themes=occult | ||
|domains=illusion | |domains=illusion | ||
|cast= | |cast=standard action | ||
|range= | |range=40 meter | ||
|components=S, M | |components=S, M | ||
|duration=Concentration | |duration=Concentration, 1 minute | ||
|area= | |area= | ||
}} | }} | ||
Target creature must succeed with a [[Sanity]] save, or suffer continually from different [[:Category:condition|conditions]]. The creature immediately and, for the duration, at the start of their turn suffer from a condition (''you'' roll a d20) until the start of their next turn: | ''"Gottem!"'' | ||
* Target creature must succeed with a [[Sanity]] save, or suffer continually from different [[:Category:condition|conditions]]. The creature immediately and, for the duration, at the start of their turn suffer from a condition (''you'' roll a {{c|d20}}) until the start of their next turn: | |||
{| class="wikitable" | {| class="wikitable" | ||
! style="text-align:center|'''Roll''' !! style="text-align:center"|'''Condition''' | ! style="text-align:center|'''Roll''' !! style="text-align:center"|'''Condition''' | ||
Line 34: | Line 35: | ||
|'''18-19''' || {{quote|Stunned}} | |'''18-19''' || {{quote|Stunned}} | ||
|- | |- | ||
|'''20''' || Reroll and add another d20, these conditions | |'''20''' || Reroll and add another {{c|d20}}, these conditions last for 2 turns. Reroll a dice if it score {{c|1}}, or both roll the same value. | ||
|} | |} | ||
'''Power Increase'''<br> | '''Power Increase'''<br> | ||
When you cast this spell | When you cast this at spell level 6 or higher, you may affect {{c|1}} additional creature, for each spell level above 5. | ||
<tab name="Power Table" collapsed> | <tab name="Power Table" collapsed> | ||
{| class="wikitable" | {| class="wikitable" |
Latest revision as of 11:18, 23 May 2025
5th Level | |
Theme(s) | Occult
|
Domain(s) |
Illusion
|
Casting Time | Standard Action (3 AP) |
Range | 40 meter |
Component(s) | S, M |
Duration | Concentration, 1 minute |
"Gottem!"
- Target creature must succeed with a Sanity save, or suffer continually from different conditions. The creature immediately and, for the duration, at the start of their turn suffer from a condition (you roll a d20) until the start of their next turn:
Roll | Condition |
---|---|
1 | No condition |
2-3 |
|
4-5 |
|
6-7 |
|
8-9 |
|
10-11 |
|
12-13 |
|
14-15 |
|
16-17 |
|
18-19 |
|
20 | Reroll and add another d20, these conditions last for 2 turns. Reroll a dice if it score 1, or both roll the same value. |
Power Increase
When you cast this at spell level 6 or higher, you may affect 1 additional creature, for each spell level above 5.
Spell Level |
No. Targets |
---|---|
5th (base) |
1 |
6th | 2 |
7th | 3 |
8th | 4 |
9th | 5 |