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Created page with "{{Spell |name=Battle Ward |level=0 |domain=Metal |cast=1 action |range=Self |components=V, S |duration=1 turn }} You absorb the next 1d8 physical damage. '''Power Increase''' <br> This spell's absorption is increased by 1d8 and duration by 1 turn when you reach 5th, 9th, 13th, and 17th level. <tab name="Power Table" collapsed> {| class="wikitable" ! Level !! Damage !! Duration |- | 1st || 1d8 || 1 turn |- | 5th || 2d8 || 2 turns |- | 9th || 3d8 || 3 turns |- | 13th..." |
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|name=Battle Ward | |name=Battle Ward | ||
|level=0 | |level=0 | ||
| | |themes=arcane divine | ||
|cast= | |domains=inertia | ||
|cast=cantrip | |||
|range=Self | |range=Self | ||
|components=V, S | |components=V, S | ||
|duration=1 turn | |duration=1 turn | ||
}} | }} | ||
* For the duration, you gain [[resistance]] against [[physical damage]]. | |||
'''Power Increase''' <br> | '''Power Increase''' <br> | ||
When you cast this spell at level 1, you gain [[temporary hit point]]s equal to {{c|1d8 + 1}} against [[physical damage]], for each spell level. | |||
<tab name="Power Table" collapsed> | <tab name="Power Table" collapsed> | ||
{| class="wikitable" | {| class="wikitable cc1" | ||
! Level !! | ! Spell <br>Level !! Temporary <br>Hit Points <br><span class="small">(physical damage)</span> | ||
|- | |- | ||
| | | 0<br> <span class="small">(Cantrip)</span> || - | ||
|- | |- | ||
| | | 1st || 1d8 + 1 | ||
|- | |- | ||
| | | 2nd || 2d8 + 2 | ||
|- | |- | ||
| | | 3rd || 3d8 + 3 | ||
|- | |- | ||
| | | 4th || 4d8 + 4 | ||
|- | |||
| 5th || 5d8 + 5 | |||
|- | |||
| 6th || 6d8 + 6 | |||
|- | |||
| 7th || 7d8 + 7 | |||
|- | |||
| 8th || 8d8 + 8 | |||
|- | |||
| 9th || 9d8 + 9 | |||
|} | |} | ||
</tab> | </tab> |
Latest revision as of 10:41, 23 May 2025
Cantrip | |
Theme(s) | Arcane Divine
|
Domain(s) |
Inertia
|
Casting Time | Cantrip (2 AP) |
Range | Self |
Component(s) | V, S |
Duration | 1 turn |
- For the duration, you gain resistance against physical damage.
Power Increase
When you cast this spell at level 1, you gain temporary hit points equal to 1d8 + 1 against physical damage, for each spell level.
Spell Level |
Temporary Hit Points (physical damage) |
---|---|
0 (Cantrip) |
- |
1st | 1d8 + 1 |
2nd | 2d8 + 2 |
3rd | 3d8 + 3 |
4th | 4d8 + 4 |
5th | 5d8 + 5 |
6th | 6d8 + 6 |
7th | 7d8 + 7 |
8th | 8d8 + 8 |
9th | 9d8 + 9 |