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Created page with "{{Spell |name=Sacred Light |level=0 |divine=1 |cast=1 action |range=40 meters |components=V, S |duration=Instantaneous }} The target must succeed with a Reflex contest (omitting cover bonuses), on a fail, they suffer 1d8 radiant damage. '''Power Increase''' <br> This spell's damage is increased by 1d8 when you reach 5th, 9th, 13th, and 17th level. <tab name="Power Table"> {| class="wikitable" ! Level !! damage |- | 1st || 1d8 |- | 5th || 2d8 |- | 9th || 3d8 |- |..." |
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|name=Sacred Light | |name=Sacred Light | ||
|level=0 | |level=0 | ||
|divine= | |themes=divine | ||
|cast= | |domains=light | ||
|cast=cantrip | |||
|range=40 meters | |range=40 meters | ||
|components=V, S | |components=V, S | ||
|duration=Instantaneous | |duration=Instantaneous | ||
}} | }} | ||
''"Cowering before the sacred light will not save you."'' | |||
* A creature within range must succeed with a [[Dex AL]] contest (omitting [[cover]] bonuses), on a fail, they suffer {{c|1d8}} radiant damage. | |||
'''Power Increase''' <br> | '''Power Increase''' <br> | ||
When you cast this spell at level 1 or higher, damage is increased by {{c|1d8}}, for each spell level. | |||
<tab name="Power Table"> | |||
{| class="wikitable" | <tab name="Power Table" collapsed> | ||
! Level !! | {| class="wikitable cc1" | ||
! Spell <br>Level !! Damage | |||
|- | |||
| 0 <br><span class="small">(Cantrip)</small> || 1d8 | |||
|- | |||
| 1st || 2d8 | |||
|- | |||
| 2nd || 3d8 | |||
|- | |||
| 3rd || 4d8 | |||
|- | |||
| 4rd || 5d8 | |||
|- | |- | ||
| | | 5rd || 6d8 | ||
|- | |- | ||
| | | 6rd || 7d8 | ||
|- | |- | ||
| | | 7rd || 8d8 | ||
|- | |- | ||
| | | 8rd || 9d8 | ||
|- | |- | ||
| | | 9rd || 10d8 | ||
|} | |} | ||
</tab> | </tab> |
Latest revision as of 14:36, 23 May 2025
Cantrip | |
Theme(s) | Divine
|
Domain(s) |
Light
|
Casting Time | Cantrip (2 AP) |
Range | 40 meters |
Component(s) | V, S |
Duration | Instantaneous |
"Cowering before the sacred light will not save you."
- A creature within range must succeed with a Dex AL contest (omitting cover bonuses), on a fail, they suffer 1d8 radiant damage.
Power Increase
When you cast this spell at level 1 or higher, damage is increased by 1d8, for each spell level.
Spell Level |
Damage |
---|---|
0 (Cantrip) |
1d8 |
1st | 2d8 |
2nd | 3d8 |
3rd | 4d8 |
4rd | 5d8 |
5rd | 6d8 |
6rd | 7d8 |
7rd | 8d8 |
8rd | 9d8 |
9rd | 10d8 |