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Corroding Pit: Difference between revisions

From Kronopolis and the Flat Plane
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|name=Corroding Pit
|name=Corroding Pit
|level=5
|level=5
|arcane=1
|themes=arcane divine
|divine=1
|domains=acid
|domain=Acid
|cast=standard
|cast=1 action
|range=20 meters
|range=20 meters
|components=V, S
|components=V, S
|duration=1 minute
|duration=1 minute
|area=30-foot square
|area=10 meters square
}}  
}}  
You cover a 30-foot square in acid. Each creature within its area must make a Dexterity save. On a failed save, a creature suffer 6d8 acid damage immediately, their movement speed is halved and suffer an additional 3d8 acid damage at the end of its next turn, or half as much initial damage and no other effect on a successful save.
''You cover the area in acid.''
 
* Each creature within the area must overcome your spellcast with their [[Dex AL]] or suffer {{c|8d8}} acid damage, or half as much when overcoming the spell.
Each creature that enters area for the first time on a turn must succeed with a Dexterity save. On a failed save, a creature suffer 6d8 acid damage and their movement speed is halved.  
* For the duration, when a creature enters the area, they must immediately overcome your spellcast with their [[Dex AL]] or suffer {{c|6d8}} acid damage.
A creature that ends its turn in the area, suffer 6d8 acid damage and their movement speed is halved until the end of their next turn. Each consecutive turn that they end in the area doubles the acid damage suffered.
** If a creature is [[prone]]d and affected by this spell, forgo any saves and suffer the damage immediately.
 
** Whenever a creature suffers damage from this spell they become [[slowed]], until the end of their next turn.
After half of the duration, the area count as difficult terrain, and when the spell ends, 5 feet of the surface is corroded away and the area is now permanently difficult terrain.
** The area permanently counts as [[difficult terrain]].


'''Power Increase'''<br>
'''Power Increase'''<br>
When you cast this spell using a spell slot of 6th level or higher, the delayed initial damage is increased by 1d8, all other damage is increased by 2d8 for each slot level above 5th.
When you cast this spell using a spell slot of 6th level or higher, all damage is increased by {{c|2d8}} for each slot level above 5th.

Latest revision as of 09:48, 15 May 2025

5th Level
Theme(s)
Arcane
Divine
Domain(s)
Acid
Casting Time Standard Action (3 AP)
Range 20 meters
Area 10 meters square
Component(s) V, S
Duration 1 minute

You cover the area in acid.

  • Each creature within the area must overcome your spellcast with their Dex AL or suffer 8d8 acid damage, or half as much when overcoming the spell.
  • For the duration, when a creature enters the area, they must immediately overcome your spellcast with their Dex AL or suffer 6d8 acid damage.
    • If a creature is proned and affected by this spell, forgo any saves and suffer the damage immediately.
    • Whenever a creature suffers damage from this spell they become slowed, until the end of their next turn.
    • The area permanently counts as difficult terrain.

Power Increase
When you cast this spell using a spell slot of 6th level or higher, all damage is increased by 2d8 for each slot level above 5th.