Indemnify: Difference between revisions

From Kronopolis and the Flat Plane
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|name=Indemnify
|name=Indemnify
|level=2
|level=2
|divine=1
|themes=divine
|domain=Life
|domains=order
|cast=1 reaction
|cast=reaction
|range=60 feet
|range=20 meters
|components=V, S
|components=V, S
|duration=1 hour
|duration=1 hour
Line 12: Line 12:


'''Power Increase'''<br>
'''Power Increase'''<br>
When you cast this spell using a spell slot of 3rd level or higher, the temporary hit points increases by an additional 1d8 for each slot level above 2nd. The temporary hit points gained may not exceed the damage taken.
When you cast this spell using a spell slot of 3rd level or higher, the [[temporary hit point]]s increases by an additional 2d4 for each slot level above 2nd. The temporary hit points gained may not exceed the full damage taken.
<tab name="Power Table" collapsed>
{| class="wikitable"
! Spell level !!style="text-align:center"| Temporary Hit Points
|-
| 2nd(base) || <code>(damage taken / 2)</code>
|-
| 3rd || <code>(damage taken / 2) + 2d4</code>
|-
| 4th || <code>(damage taken / 2) + 4d4</code>
|-
| 5th || <code>(damage taken / 2) + 6d4</code>
|-
| 6th || <code>(damage taken / 2) + 8d4</code>
|-
| 7th || <code>(damage taken / 2) + 10d4</code>
|-
| 8th || <code>(damage taken / 2) + 12d4</code>
|-
| 9th || <code>(damage taken / 2) + 14d4</code>
|}
</tab>

Latest revision as of 16:13, 17 February 2023

2nd Level
Theme(s)
Divine
Domain(s)
Order
Casting Time Reaction
Range 20 meters
Component(s) V, S
Duration 1 hour

When a creature suffers damage from an attack or spell it immediately gain half the damage taken as temporary hit points.

Power Increase
When you cast this spell using a spell slot of 3rd level or higher, the temporary hit points increases by an additional 2d4 for each slot level above 2nd. The temporary hit points gained may not exceed the full damage taken.

Spell level Temporary Hit Points
2nd(base) (damage taken / 2)
3rd (damage taken / 2) + 2d4
4th (damage taken / 2) + 4d4
5th (damage taken / 2) + 6d4
6th (damage taken / 2) + 8d4
7th (damage taken / 2) + 10d4
8th (damage taken / 2) + 12d4
9th (damage taken / 2) + 14d4