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Dueling Fighter: Difference between revisions

From Kronopolis and the Flat Plane
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<noinclude>[[Category:Fighting Style]]</noinclude>
<noinclude>{{also|[[Fighting Style]]}}[[Category:Fighting Style]][[Category:Weapon Size Fighting Style]]</noinclude>
''You specialize in fighting with One-Handed weapons and gain the following benefits while the fighting style is active:''
''You specialize in fighting with One-Handed weapons and gain the following benefits while the fighting style is active:''
* When you are wielding a weapon in one hand and no other weapons in the other, you can add half your [[proficiency bonus]] to damage rolls with that weapon.
* You can choose three [[maneuver]]s that you gain as weapon maneuvers when you have no other weapon in your other hand. You can change these during a long rest.


* When you are wielding a weapon in one hand and no other weapons in the other, you gain a +2 bonus to damage rolls with that weapon.
You gain the following maneuvers:
* You also gain three maneuvers for melee attacks which you gain as weapon maneuvers when you have no other weapon in your other hand. <br>You can change one of these per long rest.
<includeonly><tab name="Show Maneuvers" collapsed></includeonly>
'''Combat Action Maneuvers'''
* [[Disarming Attack]]
* [[Distracting Strike]]
* [[Goading Attack]]
* [[Menacing Attack]]
* [[Precise Attack]]
* [[Tripping Attack]]
 
'''Melee Combat Action Maneuvers'''
* [[Feinting Attack]]
* [[Restraining Attack]]
* [[Positioning Strike]]
 
'''Ranged Combat Action Maneuvers'''
* [[Distant Shot]]
* [[Pierce]]
* [[Point Blank]]
 
'''Reaction Maneuvers'''
* [[Arresting Strike]]
* [[Parry]]
* [[Riposte]]
 
'''Quick Action Maneuvers'''
* [[Blinding Trick]]
* [[Patient Defense]]
<includeonly></tab></includeonly>

Latest revision as of 13:27, 7 May 2025

See also: Fighting Style.


You specialize in fighting with One-Handed weapons and gain the following benefits while the fighting style is active:

  • When you are wielding a weapon in one hand and no other weapons in the other, you can add half your proficiency bonus to damage rolls with that weapon.
  • You can choose three maneuvers that you gain as weapon maneuvers when you have no other weapon in your other hand. You can change these during a long rest.

You gain the following maneuvers:

Combat Action Maneuvers

Melee Combat Action Maneuvers

Ranged Combat Action Maneuvers

Reaction Maneuvers

Quick Action Maneuvers