Created page with "Armor Class (AC) determines your characters ability to avoid taking damage. All characters baseline AC is 10. There are mainly two ways to increase your AC: ===Dexterity=== ===Armor===" |
mNo edit summary |
||
(9 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
Armor | <noinclude>{{also|[[Armor]]}}</noinclude> | ||
Determines your characters ability to avoid taking damage. | |||
{{Formula|Armor Level|10 + your AL bonus from your armor + your [[Dexterity]] modifier}} | |||
[[Armor]] however may reduce your [[Dexterity]] score when putting on the heavier kind. | |||