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Reconstruct Body: Difference between revisions

From Kronopolis and the Flat Plane
Created page with "{{Spell |name=Reconstruct Body |level=1 |theme=Occult |domain=Ritualistic |cast=1 action |range=Touch |components=V, S, M |duration=Instantaneous |area= }} You touch a creature's body, twisting it painfully and dealing 5d4 necrotic damage, or half if they succeed with a contested constitution check against your spellcasting ability. While casting this spell you may choose to restore 5d4 hit points to a creature by twisting the body with a restoring intent, imposing a si..."
 
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(8 intermediate revisions by the same user not shown)
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|name=Reconstruct Body
|name=Reconstruct Body
|level=1
|level=1
|theme=Occult
|themes=divine occult
|domain=Ritualistic
|domains=body
|cast=1 action
|cast=standard
|range=Touch
|range=Touch
|components=V, S, M
|components=V, S, M
|duration=Instantaneous
|duration=1 minute
|area=
|area=
}}
}}
You touch a creature's body, twisting it painfully and dealing 5d4 necrotic damage, or half if they succeed with a contested constitution check against your spellcasting ability.
* A target creature must succeed with a [[Fortitude]] check or suffer {{c|5d4}} necrotic damage, or half as much on a success. In addition, for the duration, the target gain [[advantage]] on their next [[Fortitude]] check.
 
* After inflicting damage with this spell, you may choose to restore {{c|5d4}} [[hit point]]s to the target creature, and if they suffered from the [[dying]] condition due to this spell, forgo any consequence from said condition.
While casting this spell you may choose to restore 5d4 hit points to a creature by twisting the body with a restoring intent, imposing a simple constitution check for the damage instead.
 
When suffering damage from this spell your next constitution check within 1 minute has advantage.


'''Power Increase'''<br>
'''Power Increase'''<br>
When you cast this spell using a spell slot of 2nd level or higher, restore or harm an additional 2d4 for each slot level above 1st.
When you cast this spell at level 2 or higher, [[hit point]]s suffered and restored are increased by {{c|2d4}}, for each [[spell level]] above 1.
<tab name="Power Table" collapsed>
{| class="wikitable cc1"
! Spell <br>Level !! Damage &<br>Restoration
|-
| 1st <br><span class="small">(Base)</span>|| 5d4
|-
| 2nd || 7d4
|-
| 3rd || 9d4
|-
| 4rd || 11d4
|-
| 5rd || 13d4
|-
| 6rd || 15d4
|-
| 7rd || 17d4
|-
| 8rd || 19d4
|-
| 9rd || 21d4
|}
</tab>
<noinclude>----{{quote|Dying}}</noinclude>

Latest revision as of 00:40, 1 August 2025

1st Level
Theme(s)
Divine
Occult
Domain(s)
Body
Casting Time Standard Action (3 AP)
Range Touch
Component(s) V, S, M
Duration 1 minute

  • A target creature must succeed with a Fortitude check or suffer 5d4 necrotic damage, or half as much on a success. In addition, for the duration, the target gain advantage on their next Fortitude check.
  • After inflicting damage with this spell, you may choose to restore 5d4 hit points to the target creature, and if they suffered from the dying condition due to this spell, forgo any consequence from said condition.

Power Increase
When you cast this spell at level 2 or higher, hit points suffered and restored are increased by 2d4, for each spell level above 1.

Spell
Level
Damage &
Restoration
1st
(Base)
5d4
2nd 7d4
3rd 9d4
4rd 11d4
5rd 13d4
6rd 15d4
7rd 17d4
8rd 19d4
9rd 21d4

Dying

Exhaustion contest DL = 10 + (2 × exhaustion level)
Exhaustion
Level
DL
0 10
1 12
2 14
3 16
4 18
5 20
6 22
7 24
8 26
9 28