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Pact of the Chain: Difference between revisions

From Kronopolis and the Flat Plane
Created page with "<noinclude>Category:Pact Boon</noinclude> * You learn the find familiar spell and can cast it as a ritual. The spell doesn't count against your number of spells known. * When you cast the spell, you can choose one of the normal forms for your familiar or one of the following special forms: imp, pseudodragon, quasit, or sprite. Additionally, when you take the Attack action, you can forgo one of your own attacks to allow your familiar to use its reaction to mak..."
 
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<noinclude>[[Category:Pact Boon]]</noinclude>
<noinclude>{{also|[[Pact Boon]]}}[[Category:Pact Boon]]</noinclude>
* You learn the [[find familiar]] spell and can cast it as a [[ritual]]. The spell doesn't count against your number of spells known.
* You learn the [[find familiar]] spell and can cast it as a [[ritual]]. The spell doesn't count against your number of spells known.
* When you cast the spell, you can choose one of the normal forms for your familiar or one of the following special forms: imp, pseudodragon, quasit, or sprite. Additionally, when you take the Attack action, you can forgo one of your own attacks to allow your familiar to use its reaction to make one attack with its reaction.
* When you cast the spell, you can choose one of the normal forms for your familiar or one of the following special forms:  
** imp  
** pseudodragon  
** quasit  
** sprite  
* Additionally, when you take the [[Attack]] action, you can forgo one of your own attacks to allow your familiar to use its [[reaction]] to make one attack with its [[reaction]].

Latest revision as of 14:32, 8 October 2025

See also: Pact Boon.


  • You learn the find familiar spell and can cast it as a ritual. The spell doesn't count against your number of spells known.
  • When you cast the spell, you can choose one of the normal forms for your familiar or one of the following special forms:
    • imp
    • pseudodragon
    • quasit
    • sprite
  • Additionally, when you take the Attack action, you can forgo one of your own attacks to allow your familiar to use its reaction to make one attack with its reaction.