Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Burdened Steps: Difference between revisions

From Kronopolis and the Flat Plane
Created page with "{{Spell |name=Burdened Steps |level=1 |theme=Occult |domain=Spirit |cast=1 action |range=60 feet |components=V, S |duration=3 turns |area= }} You cause the target creature to have a hard time moving. When the creature attempt to move they must succeed with a constitution save or they suffer 1 minor exhaustion, their movement speed is reduced to 0 and cannot be changed until the start of their next turn. '''Power Increase'''<br> When you cast this spell using a spell slo..."
 
No edit summary
 
(41 intermediate revisions by the same user not shown)
Line 2: Line 2:
|name=Burdened Steps
|name=Burdened Steps
|level=1
|level=1
|theme=Occult
|themes=occult divine
|domain=Spirit
|domains=illusion
|cast=1 action
|cast=Standard Action
|range=60 feet
|range=20 meters
|components=V, S
|components=V, S
|duration=3 turns
|duration=Concentration, 1 minute
|area=
|area=
}}
}}
You cause the target creature to have a hard time moving. When the creature attempt to move they must succeed with a constitution save or they suffer 1 minor exhaustion, their movement speed is reduced to 0 and cannot be changed until the start of their next turn.
The target must succeed with a [[Fortitude]] save or, for the duration, become [[Slowed]] and only able to use [[Walk]] as a movement action.


'''Power Increase'''<br>
'''Power Increase'''<br>
When you cast this spell using a spell slot of 2nd level or higher, on a failed save they suffer 1 additional minor exhaustion for each slot level above 1st.
When you cast this spell using a spell slot of 2nd level or higher, you may target {{c|1}} additional creature, for each slot level above 1st.
 
In addition, the range is increased by {{c|5}} meters, for every second slot level above 1st.
<tab name="Power Table" collapsed>
{| class="wikitable ccall"
! Spell <br>Level !! Targets !! Range
|-
| 1st <br><span class="small">(Base)</span> || 1 || 20 meters
|-
| 2nd || 2 || 20 meters
|-
| 3rd || 3 || 25 meters
|-
| 4th || 4 || 25 meters
|-
| 5th || 5 || 30 meters
|-
| 6th || 6 || 30 meters
|-
| 7th || 7 || 35 meters
|-
| 8th || 8 || 35 meters
|-
| 9th || 9 || 40 meters
|}
</tab>
<noinclude>----{{quote|Slow}}
----</noinclude>

Latest revision as of 10:25, 23 May 2025

1st Level
Theme(s)
Divine
Occult
Domain(s)
Illusion
Casting Time Standard Action (3 AP)
Range 20 meters
Component(s) V, S
Duration Concentration, 1 minute

The target must succeed with a Fortitude save or, for the duration, become Slowed and only able to use Walk as a movement action.

Power Increase
When you cast this spell using a spell slot of 2nd level or higher, you may target 1 additional creature, for each slot level above 1st.

In addition, the range is increased by 5 meters, for every second slot level above 1st.

Spell
Level
Targets Range
1st
(Base)
1 20 meters
2nd 2 20 meters
3rd 3 25 meters
4th 4 25 meters
5th 5 30 meters
6th 6 30 meters
7th 7 35 meters
8th 8 35 meters
9th 9 40 meters

Slow

  • All movement has double the cost.