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Created page with "<noinclude>{{this|a Rage Power option}}Category:Rage PowerCategory:Elementus Rage Power</noinclude> <span style="font-size:.8em;"><span style="font-weight:bold;">'''Prerequisite:'''</span> Have not previously chosen the Permafrost (Rage Power).</span> * When you rage, the air around you heats up and flames begin to permeate around you. You gain resistance to heat damage, and at the end of your turn, all creature within {{c|1}}..." |
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<span style="font-size:.8em;"><span style="font-weight:bold;">'''Prerequisite:'''</span> Have not previously chosen the [[Permafrost (Rage Power)]].</span> | <span style="font-size:.8em;"><span style="font-weight:bold;">'''Prerequisite:'''</span> Have not previously chosen the [[Permafrost (Rage Power)]].</span> | ||
* When you rage, the air around you heats up and flames begin to permeate around you. You gain [[resistance]] to heat damage, and at the end of your turn, all creature within {{c| | * When you rage, the air around you heats up and flames begin to permeate around you. You gain [[resistance]] to heat damage, and at the end of your turn, all creature within {{c|2}} meter of you, including yourself, takes {{c|1dX}} heat damage, where X is equal to twice your [[proficiency bonus]]. | ||
* Once on each of your turns while you're raging, you can intensify the flames by adding an additional {{c|1dX}} heat damage to the roll. This addition is cumulative between rounds. | * Once on each of your turns while you're raging, you can intensify the flames by adding an additional {{c|1dX}} heat damage to the roll. This addition is cumulative between rounds. | ||
** If you take cold damage or is drenched by water, the fire around you is subdued for one round and loses all intensity previously gained. | ** If you take cold damage or is drenched by water, the fire around you is subdued for one round and loses all intensity previously gained. |
Latest revision as of 09:11, 20 June 2025
This is a Rage Power option.
Prerequisite: Have not previously chosen the Permafrost (Rage Power).
- When you rage, the air around you heats up and flames begin to permeate around you. You gain resistance to heat damage, and at the end of your turn, all creature within 2 meter of you, including yourself, takes 1dX heat damage, where X is equal to twice your proficiency bonus.
- Once on each of your turns while you're raging, you can intensify the flames by adding an additional 1dX heat damage to the roll. This addition is cumulative between rounds.
- If you take cold damage or is drenched by water, the fire around you is subdued for one round and loses all intensity previously gained.