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Reconstruct Body: Difference between revisions

From Kronopolis and the Flat Plane
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|range=Touch
|range=Touch
|components=V, S, M
|components=V, S, M
|duration=Instantaneous
|duration=1 minute
|area=
|area=
}}
}}
You touch a creature's body, twisting it painfully and dealing 5d4 necrotic damage, or half if they succeed with a [[Fortitude]] check.
* A target creature succeed with a [[Fortitude]] check or suffer {{c|5d4}} necrotic damage, or half as much on a success. In addition, for the duration, the next [[Fortitude]] check has [[advantage]].
 
* After suffering damage from this spell, you may choose to restore {{c|5d4}} [[hit point]]s to the target creature, and if their [[hit point]] went below {{c|1}} forgo any consequence of the [[dying]] condition.
While casting this spell you may choose to restore 5d4 hit points to a creature by twisting the body with a restoring intent.
 
When suffering damage from this spell your next [[Fortitude]] check within 1 minute has advantage, and if used with a restoring intent, falling below 0 hit points does not impose an immediate [[Exhaustion]].


'''Power Increase'''<br>
'''Power Increase'''<br>
When you cast this spell using a spell slot of 2nd level or higher, hit points suffered and gained are increased by 2d4 for each slot level above 1st.
When you cast this spell at level 2 or higher, [[hit point]]s suffered and gained are increased by {{c|2d4}}, for each [[spell level]] above 1.
<tab name="Power Table" collapsed>
{| class="wikitable cc1"
! Spell <br>Level !! Damage &<br>Restoration
|-
| 1st <br><span class="small">(Base)</span>|| 5d4
|-
| 2nd || 7d4
|-
| 3rd || 9d4
|-
| 4rd || 11d4
|-
| 5rd || 13d4
|-
| 6rd || 15d4
|-
| 7rd || 17d4
|-
| 8rd || 19d4
|-
| 9rd || 21d4
|}
</tab>
<noinclude>----{{quote|Dying}}</noinclude>

Latest revision as of 14:39, 23 May 2025

1st Level
Theme(s)
Divine
Occult
Domain(s)
Body
Casting Time Standard Action (3 AP)
Range Touch
Component(s) V, S, M
Duration 1 minute

  • A target creature succeed with a Fortitude check or suffer 5d4 necrotic damage, or half as much on a success. In addition, for the duration, the next Fortitude check has advantage.
  • After suffering damage from this spell, you may choose to restore 5d4 hit points to the target creature, and if their hit point went below 1 forgo any consequence of the dying condition.

Power Increase
When you cast this spell at level 2 or higher, hit points suffered and gained are increased by 2d4, for each spell level above 1.

Spell
Level
Damage &
Restoration
1st
(Base)
5d4
2nd 7d4
3rd 9d4
4rd 11d4
5rd 13d4
6rd 15d4
7rd 17d4
8rd 19d4
9rd 21d4

Dying

Exhaustion contest DL = 10 + (2 × exhaustion level)
Exhaustion
Level
DL
0 10
1 12
2 14
3 16
4 18
5 20
6 22
7 24
8 26
9 28