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Created page with "{{Spell |name=Reconstruct Body |level=1 |theme=Occult |domain=Ritualistic |cast=1 action |range=Touch |components=V, S, M |duration=Instantaneous |area= }} You touch a creature's body, twisting it painfully and dealing 5d4 necrotic damage, or half if they succeed with a contested constitution check against your spellcasting ability. While casting this spell you may choose to restore 5d4 hit points to a creature by twisting the body with a restoring intent, imposing a si..." |
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|name=Reconstruct Body | |name=Reconstruct Body | ||
|level=1 | |level=1 | ||
| | |themes=divine occult | ||
| | |domains=body | ||
|cast= | |cast=standard | ||
|range=Touch | |range=Touch | ||
|components=V, S, M | |components=V, S, M | ||
|duration= | |duration=1 minute | ||
|area= | |area= | ||
}} | }} | ||
* A target creature succeed with a [[Fortitude]] check or suffer {{c|5d4}} necrotic damage, or half as much on a success. In addition, for the duration, the next [[Fortitude]] check has [[advantage]]. | |||
* After suffering damage from this spell, you may choose to restore {{c|5d4}} [[hit point]]s to the target creature, and if their [[hit point]] went below {{c|1}} forgo any consequence of the [[dying]] condition. | |||
'''Power Increase'''<br> | '''Power Increase'''<br> | ||
When you cast this spell | When you cast this spell at level 2 or higher, [[hit point]]s suffered and gained are increased by {{c|2d4}}, for each [[spell level]] above 1. | ||
<tab name="Power Table" collapsed> | |||
{| class="wikitable cc1" | |||
! Spell <br>Level !! Damage &<br>Restoration | |||
|- | |||
| 1st <br><span class="small">(Base)</span>|| 5d4 | |||
|- | |||
| 2nd || 7d4 | |||
|- | |||
| 3rd || 9d4 | |||
|- | |||
| 4rd || 11d4 | |||
|- | |||
| 5rd || 13d4 | |||
|- | |||
| 6rd || 15d4 | |||
|- | |||
| 7rd || 17d4 | |||
|- | |||
| 8rd || 19d4 | |||
|- | |||
| 9rd || 21d4 | |||
|} | |||
</tab> | |||
<noinclude>----{{quote|Dying}}</noinclude> |
Latest revision as of 14:39, 23 May 2025
1st Level | |
Theme(s) | Divine Occult
|
Domain(s) |
Body
|
Casting Time | Standard Action (3 AP) |
Range | Touch |
Component(s) | V, S, M |
Duration | 1 minute |
- A target creature succeed with a Fortitude check or suffer 5d4 necrotic damage, or half as much on a success. In addition, for the duration, the next Fortitude check has advantage.
- After suffering damage from this spell, you may choose to restore 5d4 hit points to the target creature, and if their hit point went below 1 forgo any consequence of the dying condition.
Power Increase
When you cast this spell at level 2 or higher, hit points suffered and gained are increased by 2d4, for each spell level above 1.
Spell Level |
Damage & Restoration |
---|---|
1st (Base) |
5d4 |
2nd | 7d4 |
3rd | 9d4 |
4rd | 11d4 |
5rd | 13d4 |
6rd | 15d4 |
7rd | 17d4 |
8rd | 19d4 |
9rd | 21d4 |
- Your concentration is broken.
- Your exhaustion level is increased by 1.
- While you are equal to or below 0 hit points, you must at the start of your turn succeed on a exhaustion contest check. The DL equals 10 + 2 for each level of exhaustion and is contested by your Constitution (Brawn). On a failure, you gain a level of exhaustion. This is cumulative.
- Exhaustion contest DL = 10 + (2 × exhaustion level)
Exhaustion
LevelDL 0 10 1 12 2 14 3 16 4 18 5 20 6 22 7 24 8 26 9 28