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|area=Cone, 5 meter | |area=Cone, 5 meter | ||
}} | }} | ||
''You | "''You endlessly spew forth fire in front of you.''" | ||
* For the duration, | * For the duration, all creatures inside the area must immediately overcome the spellcast with their [[Dex AL]] or suffer {{c|2d6}} heat damage. When a creature enters or end their turn inside the area, they must also overcome the spellcast. | ||
** While | ** You may as a [[bonus action]] choose a new area, creatures between the old and new area count as entering the area. | ||
** While your [[concentration]] hold, you are [[slowed]] and cannot cast any other spells. | |||
'''Power Increase'''<br> | '''Power Increase'''<br> | ||
When you cast this spell using a spell slot of 2nd level or higher, the damage is increased by {{c|1d6}}, for each slot level above 1st. | When you cast this spell using a spell slot of 2nd level or higher, the damage is increased by {{c|1d6}}, for each slot level above 1st. | ||
<tab name="Power Table" collapsed> | <tab name="Power Table" collapsed> | ||
{| class="wikitable" | {| class="wikitable cc1" | ||
! Spell | ! Spell <br>Level !! Damage | ||
|- | |- | ||
| 1st (Base) || | | 1st <br><span class="small">(Base)</span> || 2d6 | ||
|- | |- | ||
| 2nd || | | 2nd || 3d6 | ||
|- | |- | ||
| 3rd || | | 3rd || 4d6 | ||
|- | |- | ||
| 4th || | | 4th || 5d6 | ||
|- | |- | ||
| 5th || | | 5th || 6d6 | ||
|- | |- | ||
| 6th || | | 6th || 7d6 | ||
|- | |- | ||
| 7th || | | 7th || 8d6 | ||
|- | |- | ||
| 8th || | | 8th || 9d6 | ||
|- | |- | ||
| 9th || | | 9th || 10d6 | ||
|} | |} | ||
</tab> | </tab> |
Latest revision as of 10:29, 23 May 2025
1st Level | |
Theme(s) | Arcane Divine
|
Domain(s) |
Fire
|
Casting Time | Standard Action (3 AP) |
Range | Self |
Area | Cone, 5 meter |
Component(s) | V, S |
Duration | Concentration, 1 minute |
"You endlessly spew forth fire in front of you."
- For the duration, all creatures inside the area must immediately overcome the spellcast with their Dex AL or suffer 2d6 heat damage. When a creature enters or end their turn inside the area, they must also overcome the spellcast.
- You may as a bonus action choose a new area, creatures between the old and new area count as entering the area.
- While your concentration hold, you are slowed and cannot cast any other spells.
Power Increase
When you cast this spell using a spell slot of 2nd level or higher, the damage is increased by 1d6, for each slot level above 1st.
Spell Level |
Damage |
---|---|
1st (Base) |
2d6 |
2nd | 3d6 |
3rd | 4d6 |
4th | 5d6 |
5th | 6d6 |
6th | 7d6 |
7th | 8d6 |
8th | 9d6 |
9th | 10d6 |