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Perception: Difference between revisions

From Kronopolis and the Flat Plane
Created page with "Perception score is the sum of a creatures attention, sharpness of senses and the general awareness of their surroundings. Creatures with high Perception are able to detect incoming threats quickly, more easily spot something hidden in cluttered environments and in general use their senses to detect even minute details with their senses. Low Perception represents creatures may lack peripheral vision, are slow to act in high pressure situations and are in general oblivio..."
 
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<noinclude>[[Category:Ability score]]</noinclude>
Perception score is the sum of a creatures attention, sharpness of senses and the general awareness of their surroundings.
Perception score is the sum of a creatures attention, sharpness of senses and the general awareness of their surroundings.


Creatures with high Perception are able to detect incoming threats quickly, more easily spot something hidden in cluttered environments and in general use their senses to detect even minute details with their senses. Low Perception represents creatures may lack peripheral vision, are slow to act in high pressure situations and are in general oblivious most minor sensations, like the intricacies of a dish.
Creatures with high Perception are able to detect incoming threats quickly, more easily spot something hidden in cluttered environments and in general use their senses to detect even minute details with their senses. Low Perception represents creatures may lack peripheral vision, are slow to act in high pressure situations and are in general oblivious most minor sensations, like the intricacies of a dish.


### Passive Perception
====Passive Intuition====
You add you Perception modifier to your passive intuition. Passive intuition represents your perception of your surroundings and general intuition in new situations and areas while exploring. More can be read about it in the rules of adventure chapter.


 
====Perceptive Initiative====
### Perceptive Initiative
You add your Perception modifier when you roll initiative at the beginning of every combat. Initiative determines the order of creatures' turns in combat, as described in the Combat chapter.
You add your Perception modifier when you roll initiative at the beginning of every combat. Initiative determines the order of creatures' turns in combat, as described in the Combat chapter.

Latest revision as of 17:43, 22 May 2025

Perception score is the sum of a creatures attention, sharpness of senses and the general awareness of their surroundings.

Creatures with high Perception are able to detect incoming threats quickly, more easily spot something hidden in cluttered environments and in general use their senses to detect even minute details with their senses. Low Perception represents creatures may lack peripheral vision, are slow to act in high pressure situations and are in general oblivious most minor sensations, like the intricacies of a dish.

Passive Intuition

You add you Perception modifier to your passive intuition. Passive intuition represents your perception of your surroundings and general intuition in new situations and areas while exploring. More can be read about it in the rules of adventure chapter.

Perceptive Initiative

You add your Perception modifier when you roll initiative at the beginning of every combat. Initiative determines the order of creatures' turns in combat, as described in the Combat chapter.