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Protection: Difference between revisions

From Kronopolis and the Flat Plane
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* The [[Avert Blow]] maneuver do not cost a [[maneuver]] action.
* The [[Avert Blow]] maneuver do not cost a [[maneuver]] action.


You gain the following maneuvers: Commander's Strike , Disarming Attack , Distracting Strike , Goading Attack , Maneuvering Attack , Pushing Attack , Tripping Attack , Positioning Strike , Restraining Attack , Avert Blow , Bait and Switch , Parry , Riposte , Brace , Evasive Footwork , Patient Defense , Shield Bash , Vigilance
You gain the following maneuvers:  
<includeonly><tab name="Show Maneuvers" collapsed></includeonly>
'''Combat Action Maneuvers'''
* [[Commander's Strike]]
* [[Disarming Attack]]
* [[Distracting Strike]]
* [[Goading Attack]]
* [[Maneuvering Attack]]
* [[Pushing Attack]]
* [[Tripping Attack]]
 
'''Melee Combat Action Maneuvers'''
* [[Positioning Strike]]
* [[Restraining Attack]]
 
'''Reaction Maneuvers'''
* [[Avert Blow]]
* [[Bait and Switch]]
* [[Parry]]
* [[Riposte]]
 
'''Quick Action Maneuvers'''
* [[Brace]]
* [[Evasive Footwork]]
* [[Patient Defense]]
* [[Shield Bash]]
* [[Vigilance]]
<includeonly></tab></includeonly>

Latest revision as of 12:12, 8 May 2025

See also: Fighting Style.


You specialize in fighting to protect your allies and gain the following benefits while the fighting style is active:

You gain the following maneuvers:

Combat Action Maneuvers

Melee Combat Action Maneuvers

Reaction Maneuvers

Quick Action Maneuvers