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Martial Arts: Difference between revisions

From Kronopolis and the Flat Plane
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* When you make unarmed strikes, you may forego
* When you make unarmed strikes, you may forego


You gain the following maneuvers: Disarming Attack , Distracting Strike , Maneuvering Attack , Precise Attack , Pushing Attack , Tripping Attack , Feinting Attack , Positioning Strike , Restraining Attack , Snipe , Arresting Strike , Avert Blow , Bait and Switch , Parry , Blinding Attack , Brace , Evasive Footwork , Flurry of Blows , Patient Defense , Sneak Attack , Vigilance
You gain the following maneuvers:  
<includeonly><tab name="Show Maneuvers" collapsed></includeonly>
'''Combat Action Maneuvers'''
* [[Disarming Attack]]
* [[Distracting Strike]]
* [[Maneuvering Attack]]
* [[Precise Attack]]
* [[Pushing Attack]]
* [[Tripping Attack]]
 
'''Melee Combat Action Maneuvers'''
* [[Feinting Attack]]
* [[Positioning Strike]]
* [[Restraining Attack]]
 
'''Ranged Combat Action Maneuvers'''
* [[Snipe]]
 
'''Reaction Maneuvers'''
* [[Arresting Strike]]
* [[Avert Blow]]
* [[Bait and Switch]]
* [[Parry]]
 
'''Quick Action Maneuvers'''
* [[Blinding Trick]]
* [[Brace]]
* [[Evasive Footwork]]
* [[Flurry of Blows]]
* [[Patient Defense]]
* [[Vigilance]]
<includeonly></tab></includeonly>

Latest revision as of 12:11, 8 May 2025

See also: Fighting Style.


EJ KLAR
You specialize in fighting with your body, both in grapples and with fists, and gain the following benefits while the fighting style is active:

You gain the following maneuvers:

Combat Action Maneuvers

Melee Combat Action Maneuvers

Ranged Combat Action Maneuvers

Reaction Maneuvers

Quick Action Maneuvers