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<noinclude>[[Category:Fighting Style]]</noinclude> | <noinclude>{{also|[[Fighting Style]]}}[[Category:Fighting Style]][[Category:Special Fighting Style]]</noinclude> | ||
''' | <span style="color:red;font-weight:bold;font-size:1.5em;">EJ KLAR<br></span> | ||
''You specialize in fighting with your body, both in grapples and with fists, and gain the following benefits while the fighting style is active:'' | |||
* You can use [[Dexterity]] instead of [[Strength]] for the attack and damage rolls of your unarmed strikes. | |||
* You can add your [[proficiency bonus]] to the damage of your unarmed strikes. <code>1 + [[Strength]] or [[Dexterity]] modifier + [[Proficiency bonus]]</code> | |||
* When you make unarmed strikes, you may forego | |||
You gain the following maneuvers: | |||
<includeonly><tab name="Show Maneuvers" collapsed></includeonly> | |||
'''Combat Action Maneuvers''' | |||
* [[Disarming Attack]] | |||
* [[Distracting Strike]] | |||
* [[Maneuvering Attack]] | |||
* [[Precise Attack]] | |||
* [[Pushing Attack]] | |||
* [[Tripping Attack]] | |||
'''Melee Combat Action Maneuvers''' | |||
* [[Feinting Attack]] | |||
* [[Positioning Strike]] | |||
* [[Restraining Attack]] | |||
* | '''Ranged Combat Action Maneuvers''' | ||
* | * [[Snipe]] | ||
* | |||
* | '''Reaction Maneuvers''' | ||
* [[Arresting Strike]] | |||
* [[Avert Blow]] | |||
* [[Bait and Switch]] | |||
* [[Parry]] | |||
'''Quick Action Maneuvers''' | |||
* [[Blinding Trick]] | |||
* [[Brace]] | |||
* [[Evasive Footwork]] | |||
* [[Flurry of Blows]] | |||
* [[Patient Defense]] | |||
* [[Vigilance]] | |||
<includeonly></tab></includeonly> |
Latest revision as of 12:11, 8 May 2025
See also: Fighting Style.
EJ KLAR
You specialize in fighting with your body, both in grapples and with fists, and gain the following benefits while the fighting style is active:
- You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes.
- You can add your proficiency bonus to the damage of your unarmed strikes.
1 + Strength or Dexterity modifier + Proficiency bonus
- When you make unarmed strikes, you may forego
You gain the following maneuvers:
Combat Action Maneuvers
- Disarming Attack
- Distracting Strike
- Maneuvering Attack
- Precise Attack
- Pushing Attack
- Tripping Attack
Melee Combat Action Maneuvers
Ranged Combat Action Maneuvers
Reaction Maneuvers
Quick Action Maneuvers