Weapon of Brawl: Difference between revisions

From Kronopolis and the Flat Plane
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* You add your [[proficiency bonus]] to improvised weapons. In addition, the damage of improvsed weapons is increased by a 2 sides larger dice.
* You add your [[proficiency bonus]] to attacks with improvised weaponry. In addition, the damage of improvsed weaponry is increased by a 2 sides larger dice.
* When you pick up improvised weaponry, you may immediately perform an attack with said weapon.


* During combat, you may perform a [[Perception]]([[Investigation]]) check to find a potential improvised weaponry in your surroundings, and if within 10 meters, immediately move to it and pick it up. This feature may be used once per turn.
* During combat, you may perform a [[Perception]]([[Investigation]]) check to find a potential improvised weapon in your surroundings. If within [[walk]]ing range, immediately move to it and pick it up. This feature may be used once per turn.
<noinclude>[[Category:Dr GM pls]]{{pls|Balans?}}</noinclude>
<noinclude>[[Category:Dr GM pls]]{{pls|Balans?}}</noinclude>

Latest revision as of 12:01, 10 April 2025

  • You add your proficiency bonus to attacks with improvised weaponry. In addition, the damage of improvsed weaponry is increased by a 2 sides larger dice.
  • When you pick up improvised weaponry, you may immediately perform an attack with said weapon.
  • During combat, you may perform a Perception(Investigation) check to find a potential improvised weapon in your surroundings. If within walking range, immediately move to it and pick it up. This feature may be used once per turn.
    Dr GM pls: Balans?