Battle Ward: Difference between revisions

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|duration=1 turn
|duration=1 turn
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}}  
For the duration, you gain [[resistance]] against [[physical damage]].
* For the duration, you gain [[resistance]] against [[physical damage]].


'''Power Increase''' <br>
'''Power Increase''' <br>
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{| class="wikitable"
{| class="wikitable"
! Spell <br>Level !! Temporary <br>Hit Points <br><span class="small">(physical damage)</span>
! Spell <br>Level !! Temporary <br>Hit Points <br><span class="small">(physical damage)</span>
|-
| 0 <span class="small">(Cantrip)</span> || -
| 0 <span class="small">(Cantrip)</span> || -
|-
|-
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|}
|}
</tab>
</tab>
<noinclude>[[Category:Dr GM pls]]{{pls|balans?}}</noinclude>

Latest revision as of 13:48, 2 September 2024

Cantrip
Theme(s)
Arcane
Divine
Domain(s)
Inertia
Casting Time Cantrip (2 AP)
Range Self
Component(s) V, S
Duration 1 turn

Power Increase
When you cast this spell at level 1, you gain temporary hit points equal to 1d8 + 1 against physical damage, for each spell level.

Spell
Level
Temporary
Hit Points
(physical damage)
0 (Cantrip) -
1 1d8 + 1
2 2d8 + 2
3 3d8 + 3
4 4d8 + 4
5 5d8 + 5
6 6d8 + 6
7 7d8 + 7
8 8d8 + 8
9 9d8 + 9