Battle Ward: Difference between revisions

From Kronopolis and the Flat Plane
Created page with "{{Spell |name=Battle Ward |level=0 |domain=Metal |cast=1 action |range=Self |components=V, S |duration=1 turn }} You absorb the next 1d8 physical damage. '''Power Increase''' <br> This spell's absorption is increased by 1d8 and duration by 1 turn when you reach 5th, 9th, 13th, and 17th level. <tab name="Power Table" collapsed> {| class="wikitable" ! Level !! Damage !! Duration |- | 1st || 1d8 || 1 turn |- | 5th || 2d8 || 2 turns |- | 9th || 3d8 || 3 turns |- | 13th..."
 
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|name=Battle Ward
|name=Battle Ward
|level=0
|level=0
|domain=Metal
|themes=arcane divine
|cast=1 action
|domains=inertia
|cast=cantrip
|range=Self
|range=Self
|components=V, S
|components=V, S
|duration=1 turn
|duration=1 turn
}}  
}}  
You absorb the next 1d8 [[physical damage]].
* For the duration, you gain [[resistance]] against [[physical damage]].


'''Power Increase''' <br>
'''Power Increase''' <br>
This spell's absorption is increased by 1d8 and duration by 1 turn when you reach 5th, 9th, 13th, and 17th level.
When you cast this spell at level 1, you gain [[temporary hit point]]s equal to <code>1d8 + 1</code> against [[physical damage]], for each spell level.
<tab name="Power Table" collapsed>
<tab name="Power Table" collapsed>
{| class="wikitable"
{| class="wikitable"
! Level !! Damage !! Duration
! Spell <br>Level !! Temporary <br>Hit Points <br><span class="small">(physical damage)</span>
|-
|-
| 1st || 1d8 || 1 turn
| 0 <span class="small">(Cantrip)</span> || -
|-
|-
| 5th || 2d8 || 2 turns
| 1 || 1d8 + 1
|-
|-
| 9th || 3d8 || 3 turns
| 2 || 2d8 + 2
|-
|-
| 13th || 4d8 || 4 turns
| 3 || 3d8 + 3
|-
|-
| 17th || 5d8 || 5 turns
| 4 || 4d8 + 4
|-
| 5 || 5d8 + 5
|-
| 6 || 6d8 + 6
|-
| 7 || 7d8 + 7
|-
| 8 || 8d8 + 8
|-
| 9 || 9d8 + 9
|}
|}
</tab>
</tab>

Latest revision as of 13:48, 2 September 2024

Cantrip
Theme(s)
Arcane
Divine
Domain(s)
Inertia
Casting Time Cantrip (2 AP)
Range Self
Component(s) V, S
Duration 1 turn

Power Increase
When you cast this spell at level 1, you gain temporary hit points equal to 1d8 + 1 against physical damage, for each spell level.

Spell
Level
Temporary
Hit Points
(physical damage)
0 (Cantrip) -
1 1d8 + 1
2 2d8 + 2
3 3d8 + 3
4 4d8 + 4
5 5d8 + 5
6 6d8 + 6
7 7d8 + 7
8 8d8 + 8
9 9d8 + 9