Take Root: Difference between revisions

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{{feat
{{spell
|name=Take Root
|name=Take Root
|cat=flora
|domains=divine primal
|level=2
|cast=reaction
|range=self
|components=V, S
|duration=1 minute
|area=
}}
}}
''Your connection to the natural world deepens.''
''Your connection to the natural world deepens.''


* As a [[bonus action]], you suffer from the [[rooted]] condition. In addition, you gain the following:
* As a [[reaction]] to an attempt to being forcefully moved or knocked [[prone]], you suffer from the [[rooted]] condition. In addition, you gain the following:
** You gain a +4 bonus to [[AL]].
** You gain a +4 bonus to [[AL]], however, you do not gain [[AL]] from your [[dexterity]].
** You cannot forcefully be knocked [[prone]].
** You cannot forcefully be knocked [[prone]].
*** You do not gain [[AL]] from [[dexterity]] while suffering from this spell.
*** This spell ends when you loose the condition, or choose to unroot at the end of your turn.  
*** This spell ends when you loose the condition or choose to unroot.  
<noinclude>{{quote|Rooted}}</noinclude>
<noinclude>{{quote|Rooted}}</noinclude>

Latest revision as of 13:22, 2 September 2024

2nd Level
Domain(s)
Divine
Primal
Casting Time Reaction
Range self
Component(s) V, S
Duration 1 minute

Your connection to the natural world deepens.

  • As a reaction to an attempt to being forcefully moved or knocked prone, you suffer from the rooted condition. In addition, you gain the following:
    • You gain a +4 bonus to AL, however, you do not gain AL from your dexterity.
    • You cannot forcefully be knocked prone.
      • This spell ends when you loose the condition, or choose to unroot at the end of your turn.

Rooted

  • You have the Immobilized condition.
  • You cannot move willingly nor unwillingly.