Created page with "{{Spell |name=Elder Bright |level=0 |theme=Occult |domain=Spirit |cast=1 action |range=Touch |components=V, S, M |duration=8 hours |area=10 feet bright light, 60 feet dim light }} You conjure an eerie orb of fire, which is neither warm nor cold to the touch. The fire emits a sickly bright light in a 10-feet radius and 60-feet of dim light. The orb is sticky and can be attached to an object, surface or creature. A creature must succeed with a contested dexterity check o..." |
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|name=Elder Bright | |name=Elder Bright | ||
|level=0 | |level=0 | ||
| | |themes=occult | ||
| | |domains=light | ||
|cast= | |cast=cantrip | ||
|range=Touch | |range=Touch | ||
|components=V, S, M | |components=V, S, M | ||
|duration=8 hours | |duration=8 hours | ||
|area= | |area=5 meter bright light, 20 meter dim light | ||
}} | }} | ||
You conjure an eerie orb of fire, which is neither warm nor cold to the touch. The fire emits a sickly bright light in | * You conjure an eerie orb of fire, which is neither warm nor cold to the touch. The fire emits a sickly bright light in the area. | ||
* The orb is sticky and can be attached to an object, surface or creature. A creature must succeed with a [[Reflex]] contest or the orb will stick to them. | |||
The orb is sticky and can be attached to an object, surface or creature. A creature must succeed with a | ** You may conjure a maximum of 2 orbs. | ||
You may conjure a maximum of 2 orbs. | |||
'''Power Increase'''<br> | '''Power Increase'''<br> | ||
When you cast this spell at level 1 or higher, you may choose one of the following effects, for each spell level: | |||
* Increase number of conjured orbs by 2. You may have an infinite number of orbs using this choice. | |||
* Increase duration by 8 hours. | |||
You may choose the same effect multiple times. |
Latest revision as of 13:29, 24 July 2024
Cantrip | |
Theme(s) | Occult
|
Domain(s) |
Light
|
Casting Time | Cantrip (2 AP) |
Range | Touch |
Area | 5 meter bright light, 20 meter dim light |
Component(s) | V, S, M |
Duration | 8 hours |
- You conjure an eerie orb of fire, which is neither warm nor cold to the touch. The fire emits a sickly bright light in the area.
- The orb is sticky and can be attached to an object, surface or creature. A creature must succeed with a Reflex contest or the orb will stick to them.
- You may conjure a maximum of 2 orbs.
Power Increase
When you cast this spell at level 1 or higher, you may choose one of the following effects, for each spell level:
- Increase number of conjured orbs by 2. You may have an infinite number of orbs using this choice.
- Increase duration by 8 hours.
You may choose the same effect multiple times.