Feat: Difference between revisions

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[[:Category:Feat]]
<noinclude>{{also|[[Feat/List|List of all feats]]}}</noinclude>
 
<noinclude>[[Category:Incomplete]][[Category:Dr GM pls]]{{pls|Feat explanation here (?)}}</noinclude>
[[List of Feat Lists]]
==Theme Feats==
 
{{:Theme/Theme_Feats}}
{{Feat_Category|
Toggle=gf|
Name=General Feats|
Address=Feat/General Feats|
Text=&emsp;
{{:General Feats}}
}}
 
{{Feat_Category|
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Name=Ability Feats|
Address=Feat/Ability Feats|
Text=&emsp;
{{:Ability Feats}}
}}
 
{{Feat_Category|
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Name=Skill Feats|
Address=Feat/Skill Feats|
Text=&emsp;
{{:Skill Feats}}
}}
 
==Tool Feats==
 
==Vehicles & Siege Engines Feats==
 
==Language Feats==
 
==Performance Feats==
 
==Game Set Feats==
 
==Weapon Feats==
 
==Armor Feats==
 
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=Martial Theme Feats=
 
=Arcane Theme Feats=
 
=Divine Theme Feats=
 
=Primal Theme Feats=
 
=Innate Theme Feats=
 
=Occult Theme Feats=
 
=Cunning Theme Feats=

Latest revision as of 19:00, 5 March 2024

See also: List of all feats.



Dr GM pls: Feat explanation here (?)


Theme Feats

Theme Feats are Feats chosen exclusively from the specified Theme. The listed prerequisites still apply.

You can access certain Themes' Feats if you fulfill certain requirements, even if your character does not have said themes:

Theme Requirement
Arcane Arcane Initiate (Arcana Proficiency Feat).
Divine Acolyte (Religion Proficiency Feat) or Divine Purpose (Charisma Ability Feat) .
Martial At least 6 feats from Armor Feat, Weapon Feat, or Warfare Feat
(Each Warfare proficiency tier count as 1 feat).
Occult At least Master(+8) with Occultism proficieny.
Primal At least Master(+8) with Druidism proficieny.