Magus: Difference between revisions

From Kronopolis and the Flat Plane
Created page with "<noinclude>Category:Class</noinclude> ==Magus Order== Starting at 1st level, you choose a Magus Order, which are anything from a guild or organization, to a religious wing or order, to mercenary companies or minor groups of martial spellcasters. The Orders are unique, only sharing in the principle of weaving magic into combat seamlessly. Magus Orders, unlike guilds and orders dedicated to more serious spellcasting, usually prefer only a handful of magic schools, dedi..."
 
Replaced content with "<noinclude>Category:Class</noinclude> {{:Magus/Description}} {{:Magus/Features}}"
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<noinclude>[[Category:Class]]</noinclude>
<noinclude>[[Category:Class]]</noinclude>
==Magus Order==
{{:Magus/Description}}
Starting at 1st level, you choose a Magus Order, which are anything from a guild or organization, to a religious wing or order, to mercenary companies or minor groups of martial spellcasters. The Orders are unique, only sharing in the principle of weaving magic into combat seamlessly. Magus Orders, unlike guilds and orders dedicated to more serious spellcasting, usually prefer only a handful of magic schools, dedicating and focusing their attention on those. Choose a Magus Order from the [[List of Magus Orders|list of available orders]].
{{:Magus/Features}}
 
Your choice grants you features at 1st level and again at 8th, 12th, and 16th level. Those features include order spells.
 
===Order Spells===
Each order has a list of associated spells. You gain access to these spells at the levels specified in the order description. Once you gain access to an order spell, you always have it prepared. Order spells don't count against the number of spells you can prepare each day.
 
==Spellstrike==
When you reach 2nd level, you learn how to weave arcane magic into your maneuvers, weapons and strikes. You learn two tier 1 spellstrikes from the Standard Spellstrikes, as well as the two tier 1 strikes from your Magus Order. These work like the martial maneuvers, including having the same restrictions.
 
Additionally, you may add your Intelligence modifier to your attack rolls when making an attack instead of adding Strength or Dexterity. Your damage roll is still unaffected, adding either Strength or Dexterity depending on the weapon used.
 
==Magus Order feature==
At 4th level, you gain a feature granted to you by your Magus Order.
 
==Advanced Spellstrikes==
At 8th level, your learned spellstrikes are increased by one tier (Tier 2) and you learn two new Tier 1 spellstrikes from the Standard Spellstrikes of your choice.
 
You can choose to make your attacks magical, overcoming resistance and immunity to nonmagical attacks and damage.
 
==Magus Order feature==
At 12th level, you gain a feature granted to you by your Magus Order.
 
==Master Spellstrikes==
At 16th level, your learned spellstrikes are increased by one tier (Four Tier 3, two Tier 2) and you learn one new Tier 2 spellstrikes from the Standard Spellstrikes of your choice.
 
==Magus Order feature==
At 20th level, you gain a feature granted to you by your Magus Order.

Latest revision as of 19:36, 4 March 2024

Magus/Description

1st Level

Magus Order

→ Magus Order

Magus Orders are anything from a guild or organization, to a religious wing or order, to mercenary companies or minor groups of martial spellcasters. The Orders are unique, only sharing in the principle of weaving magic into combat seamlessly. Magus Orders, unlike guilds and orders dedicated to more serious spellcasting, usually prefer only a handful of magic schools, dedicating and focusing their attention on those.

  • Choose a Magus Order from the list of orders.
  • Your choice grants you features at 1st level and again at 8th, 12th, and 16th level. Those features include order spells.

Order Spells

  • Each order has a list of associated spells. You gain access to these spells at the levels specified in the order description. Once you gain access to an order spell, you always have it prepared. Order spells don't count against the number of spells you can prepare each day.

2nd Level

Spellstrike

→ Spellstrike

You learn how to weave arcane magic into your maneuvers, weapons and strikes.

4th Level

Magus Order feature

→ Magus Order

8th Level

Advanced Spellstrikes

→ Advanced Spellstrikes

12th Level

Magus Order feature

16th Level

Master Spellstrikes

→ Master Spellstrikes

20th Level

Magus Order feature

→ Magus Order