Shield Bash: Difference between revisions

From Kronopolis and the Flat Plane
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{{:Maneuver/List/Shield Bash/Description}}
<onlyinclude>{{Maneuver  
{| class="wikitable"
|name=Shield Bash
|-
|actionType=Quick Action }}</onlyinclude>
| '''Tier 1'''
| {{:Maneuver/List/Shield Bash/Tier 1}}
|-
| '''Tier 2'''
| {{:Maneuver/List/Shield Bash/Tier 2}}
|-
| '''Tier 3'''
| {{:Maneuver/List/Shield Bash/Tier 3}}
|-
|}
<noinclude>{{fakeCat|Maneuver|Quick Action Maneuver}}</noinclude>

Latest revision as of 18:02, 25 January 2024

"Requires a shield.
You can bash a creature with your shield."
-Description

Tier 1 Contested Strength (Athletics) or Dexterity (Acrobatics) check. Contested with your Strength modifier + Proficiency bonus + Shield AC instead of an attack roll. If you succeed, you deal the shield's AC bonus + your Strength modifier as bludgeoning damage.
Tier 2 You add double you shield's AC bonus instead and if the creature is Medium or smaller, you either push the target 5 feet away from you or push the target prone.
Tier 3 You push the target an additional 10 feet, and you can add your proficiency bonus to the damage dealt.