Shield Bash: Difference between revisions

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Created page with "<noinclude>Category:ManeuverCategory:Quick Action Maneuver</noinclude> ''"{{:{{subst:PAGENAME}}/Description}}"'' {| class="wikitable" |- | '''Tier 1''' | {{:{{subst:PAGENAME}}/Tier 1}} |- | '''Tier 2''' | {{:{{subst:PAGENAME}}/Tier 2}} |- | '''Tier 3''' | {{:{{subst:PAGENAME}}/Tier 3}} |- |}"
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<noinclude>[[Category:Maneuver]][[Category:Quick Action Maneuver]]</noinclude>
<onlyinclude>{{Maneuver  
''"{{:Maneuver/List/Shield Bash/Description}}"''
|name=Shield Bash
{| class="wikitable"
|actionType=Quick Action }}</onlyinclude>
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| '''Tier 1'''
| {{:Maneuver/List/Shield Bash/Tier 1}}
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| '''Tier 2'''
| {{:Maneuver/List/Shield Bash/Tier 2}}
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| '''Tier 3'''
| {{:Maneuver/List/Shield Bash/Tier 3}}
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Latest revision as of 18:02, 25 January 2024

"Requires a shield.
You can bash a creature with your shield."
-Description

Tier 1 Contested Strength (Athletics) or Dexterity (Acrobatics) check. Contested with your Strength modifier + Proficiency bonus + Shield AC instead of an attack roll. If you succeed, you deal the shield's AC bonus + your Strength modifier as bludgeoning damage.
Tier 2 You add double you shield's AC bonus instead and if the creature is Medium or smaller, you either push the target 5 feet away from you or push the target prone.
Tier 3 You push the target an additional 10 feet, and you can add your proficiency bonus to the damage dealt.