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Spider Venom: Difference between revisions

From Kronopolis and the Flat Plane
Created page with "{{item |name={{subst:PAGENAME}} |type=adventuring |rarity=common }} Poison (injury) A creature subjected to this poison must succeed on a DL 12 Fortitude check, taking <code>9 (2d8)</code> poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way...."
 
(No difference)

Latest revision as of 00:29, 24 January 2024


Poison (injury)

A creature subjected to this poison must succeed on a DL 12 Fortitude check, taking 9 (2d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.


Poisoned


Paralyzed

  • You have the Incapacitated condition.
  • You cannot move nor speak.
  • You fail all Strength and Dexterity saving throws.
  • Attack rolls against you have Advantage
  • Any attack that hits you are critical if they are made from within 5 feet of you.