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|name=Mirror Barrier | |name=Mirror Barrier | ||
|level=1 | |level=1 | ||
| | |themes=arcane occult | ||
| | |domains=illusion | ||
|cast=1 action | |cast=1 action | ||
|range= | |range=20 meter | ||
|components=V, S, M | |components=V, S, M | ||
|duration=Concentration, 1 minute | |duration=Concentration, 1 minute | ||
|area= | |area=5 meter line | ||
}} | }} | ||
You create a | * You create a 5 meter long barrier with one side a mirror and the other side see-through. This barrier allow projectiles to pass through on the see-through side. | ||
* The barrier has <code>2d4 + 4</code> [[hit points]] and shatters when reaching 0 [[hit points]] or when [[concentration]] is lost. Upon shattering you direct the mirror shards in a 10 meter line and all creatures in the line must succeed with a [[Reflex]] save or suffers 6d4 cleaving damage, or half the damage on a success. | |||
'''Power Increase'''<br> | '''Power Increase'''<br> | ||
When you cast this spell using a spell slot of 3rd level or higher, the barriers hit points are increased by 1d4 + 2 and damage by 2d4 for each spell slot level. | When you cast this spell using a spell slot of 3rd level or higher, the barriers [[hit points]] are increased by <code>1d4 + 2</code> and damage by 2d4 for each spell slot level. |
Latest revision as of 08:27, 16 January 2024
1st Level | |
Theme(s) | Arcane Occult
|
Domain(s) |
Illusion
|
Casting Time | 1 action |
Range | 20 meter |
Area | 5 meter line |
Component(s) | V, S, M |
Duration | Concentration, 1 minute |
- You create a 5 meter long barrier with one side a mirror and the other side see-through. This barrier allow projectiles to pass through on the see-through side.
- The barrier has
2d4 + 4
hit points and shatters when reaching 0 hit points or when concentration is lost. Upon shattering you direct the mirror shards in a 10 meter line and all creatures in the line must succeed with a Reflex save or suffers 6d4 cleaving damage, or half the damage on a success.
Power Increase
When you cast this spell using a spell slot of 3rd level or higher, the barriers hit points are increased by 1d4 + 2
and damage by 2d4 for each spell slot level.