Species/Leyblood/Mist/Features: Difference between revisions

From Kronopolis and the Flat Plane
< Species‎ | Leyblood‎ | Mist
Created page with "===Ability Score Increase=== * Your Dexterity or Intelligence increases by 1. ====Turn To Mist==== * You may cast Misty Step and Fog Cloud at its lowest level. <br>This feature may be used up to the number of times equal to your Proficiency bonus, you must then finish a long rest before it can be used again. * You may spend a Hit dice to gain a use of this feature. ====Mistborn==== * You can see through mists, as if your vision was normal. * W..."
Tag: wikieditor
 
No edit summary
Tag: wikieditor
 
(5 intermediate revisions by the same user not shown)
Line 1: Line 1:
===Ability Score Increase===
===Ability Score Increase===
* Your [[Dexterity]] or [[Intelligence]] increases by 1.
* Your [[Dexterity]] or [[Intelligence]] increases by 1.
====Turn To Mist====
 
* You may cast [[Misty Step]] and [[Fog Cloud]] at its lowest level. <br>This feature may be used up to the number of times equal to your [[Proficiency bonus]], you must then finish a [[long rest]] before it can be used again.
===Mistborn===
* You may spend a [[Hit dice]] to gain a use of this feature.
{{:Mistborn}}
====Mistborn====
 
* You can see through mists, as if your vision was normal.
===Turn To Mist===
* When you are inside a mist you have +2 [[AL]] and [[Advantage]] against being [[Grappled]].
{{:Turn To Mist}}
* You may use [[Bait and Switch]] on an ally up to the range of 10 meters if both of you are inside a mist.

Latest revision as of 00:58, 5 January 2024

Ability Score Increase

Mistborn

  • You can see through mists, as if your vision was normal.
  • When you are inside a mist you have +2 AL and advantage against being Grappled.
  • You may use Bait and Switch on an ally up to the range of 10 meters if both of you are inside a mist.

Turn To Mist

  • You may cast Misty Step and Fog Cloud at its lowest levels, ignoring any component requirements.
    • This feature may be used up to the number of times equal to your Proficiency bonus, you must then finish a long rest before it can be used again.
    • You may spend a Hit dice to gain a use of this feature.