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* Attacking at long range doesn't impose [[disadvantage]] on your ranged weapon attack rolls. | * Attacking at long range doesn't impose [[disadvantage]] on your ranged weapon attack rolls. | ||
* You also have [[advantage]] on attack rolls made with ranged weapons when you are standing on higher ground than your target. | * You also have [[advantage]] on attack rolls made with ranged weapons when you are standing on higher ground than your target. | ||
* Your ranged weapon | * Your ranged weapon [[attack]]s ignore [[half cover]] and reduce [[three-quarters cover]] to [[half cover]]. | ||
'''''Bonus:''' If you have the [[Arbalist]] weapon feat.'' | '''''Bonus:''' If you have the [[Arbalist]] weapon feat.'' | ||
* Your ranged weapon attacks ignore three-quarters cover. | * Your ranged weapon attacks ignore [[three-quarters cover]]. |
Latest revision as of 22:49, 19 December 2023
Prerequisite: Dexterity 13 or higher
You have mastered ranged weapons and can make shots that others find impossible. You gain the following benefits:
- Attacking a prone target doesn't impose disadvantage on your ranged weapon attack rolls.
- Attacking at long range doesn't impose disadvantage on your ranged weapon attack rolls.
- You also have advantage on attack rolls made with ranged weapons when you are standing on higher ground than your target.
- Your ranged weapon attacks ignore half cover and reduce three-quarters cover to half cover.
Bonus: If you have the Arbalist weapon feat.
- Your ranged weapon attacks ignore three-quarters cover.