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<noinclude>[[Category:Action]][[Category:Movement]]</noinclude> | <noinclude>[[Category:Action]][[Category:Standard Action]][[Category:Movement]]</noinclude> | ||
* | * As a [[standard action]], you gain extra movement equal to twice your speed after applying any modifiers. | ||
** Can only be used if you have a set [[Movement Speed#Base Speed|base speed]] for the specified [[Terrain|terrain type]]. | ** This action has the following conditions: | ||
** You lose any [[Dexterity|Dexterity bonus]] to [[AL]]. | *** Can only be used if you have a set [[Movement Speed#Base Speed|base speed]] for the specified [[Terrain|terrain type]]. | ||
** You can't run across [[difficult terrain]]. | *** You lose any [[Dexterity|Dexterity bonus]] to [[AL]]. | ||
*** You can't run across [[difficult terrain]]. | |||
** Running requires a [[DL]] 18 [[Endurance]] check every minute. | ** Running requires a [[DL]] 18 [[Endurance]] check every minute. |
Latest revision as of 08:12, 11 December 2023
- As a standard action, you gain extra movement equal to twice your speed after applying any modifiers.
- This action has the following conditions:
- Can only be used if you have a set base speed for the specified terrain type.
- You lose any Dexterity bonus to AL.
- You can't run across difficult terrain.
- Running requires a DL 18 Endurance check every minute.
- This action has the following conditions: