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expanded on what causes damage Tag: wikieditor |
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<noinclude>[[Category:Condition]]</noinclude> | <noinclude>[[Category:Condition]]</noinclude> | ||
* At the start of your turn, | * At the start of your turn and when you use an [[action]] to physically move, you must succeed with a [[Fortitude]] save or you roll a [[Hit Dice]] and suffer the value as damage (this does not consume a hit dice). | ||
** Physical movement includes [[movement actions]]. It does ''not'' include spells like [[misty step]] or similar teleportation spells where you do not utilize your [[movement]]. | |||
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Latest revision as of 05:03, 8 December 2023
- At the start of your turn and when you use an action to physically move, you must succeed with a Fortitude save or you roll a Hit Dice and suffer the value as damage (this does not consume a hit dice).
- Physical movement includes movement actions. It does not include spells like misty step or similar teleportation spells where you do not utilize your movement.