Parry: Difference between revisions

From Kronopolis and the Flat Plane
Created page with "<noinclude>Category:ManeuverCategory:Reaction Maneuver</noinclude> ''"{{:{{subst:PAGENAME}}/Description}}"'' {| class="wikitable" |- | '''Tier 1''' | {{:{{subst:PAGENAME}}/Tier 1}} |- | '''Tier 2''' | {{:{{subst:PAGENAME}}/Tier 2}} |- | '''Tier 3''' | {{:{{subst:PAGENAME}}/Tier 3}} |- |}"
Tag: wikieditor
 
No edit summary
Tag: wikieditor
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<noinclude>[[Category:Maneuver]][[Category:Reaction Maneuver]]</noinclude>
<onlyinclude>{{Maneuver  
''"{{:Maneuver/List/Parry/Description}}"''
|name=Parry
{| class="wikitable"
|actionType=Reaction }}</onlyinclude>
|-
| '''Tier 1'''
| {{:Maneuver/List/Parry/Tier 1}}
|-
| '''Tier 2'''
| {{:Maneuver/List/Parry/Tier 2}}
|-
| '''Tier 3'''
| {{:Maneuver/List/Parry/Tier 3}}
|-
|}

Latest revision as of 09:42, 7 December 2023

"You parry an incoming blow." -Description

Tier 1 As a reaction, when another creature hits you with a melee attack, you can add your proficiency bonus to your AC. To do so, you must be able to sense the attacker.
Tier 2 You add a d4 to your AC and you can also parry ranged attacks that would hit you.
Tier 3 If the attack misses because of this maneuver, you may either gain temporary hit points equal to the difference of the hit and your AC, or make a Riposte maneuver for free.