Preserve Life: Difference between revisions

From Kronopolis and the Flat Plane
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<noinclude>''This is a [[Channel Divinity]] option for the Life domain.''[[Category:Channel Divinity]][[Category:Channel Divinity (Life)]]
<noinclude>''This is a [[Channel Divinity]] option.''[[Category:Channel Divinity]][[Category:Life (Channel Divinity)]]
 
----</noinclude>
</noinclude>* As an [[action]], you present your holy symbol and evoke healing energy that can restore a number of [[hit point]]s equal to <code>5 × your character level</code>. Choose any creatures within 10 meters of you, and divide those [[hit point]]s among them.  
* As an [[action]], you present your holy symbol and evoke healing energy that can restore a number of [[hit point]]s equal to <code>5 × your character level</code>. Choose any creatures within 10 meters of you, and divide those [[hit point]]s among them.  
** This feature can restore a creature to no more than half of its [[hit point]] maximum. You can't use this feature on an undead or a construct.
** This feature can restore a creature to no more than half of its [[hit point]] maximum.  
** You can't use this feature on an undead or a construct.

Latest revision as of 02:31, 6 December 2023

This is a Channel Divinity option.


  • As an action, you present your holy symbol and evoke healing energy that can restore a number of hit points equal to 5 × your character level. Choose any creatures within 10 meters of you, and divide those hit points among them.
    • This feature can restore a creature to no more than half of its hit point maximum.
    • You can't use this feature on an undead or a construct.