Fighting Spirit: Difference between revisions

From Kronopolis and the Flat Plane
Created page with "<noinclude>{{also|Fighter}}</noinclude> * When you enter combat, roll a <code>d20 + luck modifier</code>, on a 10 or above, you regain a use of Action Surge. * You have 1 extra AP during your first turn. * You add your level to Initiative rolls."
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<noinclude>{{also|[[Fighter]]}}</noinclude>
<noinclude>''This is a [[Fighter]] class feature.''</noinclude>
* When you enter combat, roll a <code>d20 + luck modifier</code>, on a 10 or above, you regain a use of [[Action Surge]].
* When you enter combat, and have no uses of [[Action Surge]] left, you regain 1 use of that feature.
* You have 1 extra [[AP]] during your first turn.
** Once you use this feature, you must finish a [[long rest]] before you can use it again.
* You add your level to [[Initiative]] rolls.

Latest revision as of 02:01, 8 November 2023

This is a Fighter class feature.

  • When you enter combat, and have no uses of Action Surge left, you regain 1 use of that feature.
    • Once you use this feature, you must finish a long rest before you can use it again.