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Reflex: Difference between revisions

From Kronopolis and the Flat Plane
Redirected page to Ability Score#Contest Scores
Tag: New redirect
 
Removed redirect to Ability Score#Contest Scores
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#REDIRECT [[Ability Score#Contest Scores]]
Reflex is the [[Contested Score]] used to measure your physical reaction time and how quickly and gracefully you can avoid physical effects. This includes most traps, weather conditions and attacks. The reflex score is calculated as
{{Formula|your Reflex score|your Dexterity modifier + your Perception modifier + any other bonuses/penalties}}

Latest revision as of 20:28, 22 September 2023

Reflex is the Contested Score used to measure your physical reaction time and how quickly and gracefully you can avoid physical effects. This includes most traps, weather conditions and attacks. The reflex score is calculated as

your Reflex score = your Dexterity modifier + your Perception modifier + any other bonuses/penalties