Witch Bolt: Difference between revisions

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|name=Witch Bolt
|name=Witch Bolt
|level=1
|level=1
|occult=1
|themes=occult
|domain=Mind
|domains=occult
|cast=1 action
|cast=standard
|range=120 feet
|range=40 meter
|components=V, S, M
|components=V, S, M
|duration=Concentration, 1 minute
|duration=Concentration, 1 minute
|area=
|area=
}}
}}
You make a spell attack against the target creature within range for 3d6 psychic damage. On a successful hit, the target creature must succeed with a [[Will]] check or become marked by this spell. While marked, you may once per turn use a [[Quick Action]] to deal 2d6 psychic damage.  
You make a spell attack against the target creature within range for 3d6 eldritch damage. On a successful hit, the target creature must succeed with a [[Will]] check or become cursed by this spell. You may once per turn use a [[Minor Action]] to deal 1d6 eldritch damage to all creatures cursed by this spell.


This spell ends if the target creature end their turn out of range.
This spell ends if the target creature end their turn out of range.


'''Power Increase'''<br>
'''Power Increase'''<br>
When you cast this spell using a spell slot of 2nd level or higher, the immediate and [[Quick Action]] damage is increased by 1d6 for each spell slot level.
When you cast this spell using a spell slot of 2nd level or higher, the immediate and [[Minor Action]] damage is increased by 1d6 for each spell slot level above 1st.

Latest revision as of 16:36, 17 February 2023

1st Level
Theme(s)
Occult
Domain(s)
Occult
Casting Time Standard Action (3 AP)
Range 40 meter
Component(s) V, S, M
Duration Concentration, 1 minute

You make a spell attack against the target creature within range for 3d6 eldritch damage. On a successful hit, the target creature must succeed with a Will check or become cursed by this spell. You may once per turn use a Minor Action to deal 1d6 eldritch damage to all creatures cursed by this spell.

This spell ends if the target creature end their turn out of range.

Power Increase
When you cast this spell using a spell slot of 2nd level or higher, the immediate and Minor Action damage is increased by 1d6 for each spell slot level above 1st.