Nature's Grace: Difference between revisions

From Kronopolis and the Flat Plane
Created page with "{{Spell |name=Nature's Grace |level=2 |theme=Primal |domain=Nature |cast=1 action |range=30 feet |components=V, S |duration=Until end of next turn |area= }} You cause friendly creatures within 30 feet radius to ignore 2 exhaustion penalties until the end of their next turn, minor exhaustions are removed and you are immune to the condition for the duration. In addition, 1 creature within range may use their dash immediately for free. '''Power Increase'''<br> When you ca..."
 
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|name=Nature's Grace
|name=Nature's Grace
|level=2
|level=2
|theme=Primal
|themes=primal
|domain=Nature
|domains=anima
|cast=1 action
|cast=standard
|range=30 feet
|range=30 feet
|components=V, S
|components=V, S
|duration=Until end of next turn
|duration=Instantaneous
|area=
|area=
}}
}}
You cause friendly creatures within 30 feet radius to ignore 2 exhaustion penalties until the end of their next turn, minor exhaustions are removed and you are immune to the condition for the duration.
<noinclude>[[Category:Dr GM pls]]{{pls|Lite omgjord, samma princip, men lite mindre meck. Balans(?)}}</noinclude>
 
You remove all [[Minor Exhaustion]]s from up to 2 friendly creatures within range and they may ignore all [[Exhaustion]]s until the end of their next turn.
In addition, 1 creature within range may use their dash immediately for free.


'''Power Increase'''<br>
'''Power Increase'''<br>
When you cast this spell using a spell slot of 3rd level or higher, creatures may ignore 1 additional exhaustion, and 1 additional creature may use their dash for free for each slot level above 2nd.
When you cast this spell using a spell slot of 3rd level or higher, you may target 1 additional creature for each slot level above 2nd.

Latest revision as of 16:17, 17 February 2023

2nd Level
Theme(s)
Primal
Domain(s)
Anima
Casting Time Standard Action (3 AP)
Range 30 feet
Component(s) V, S
Duration Instantaneous


Dr GM pls: Lite omgjord, samma princip, men lite mindre meck. Balans(?)


You remove all Minor Exhaustions from up to 2 friendly creatures within range and they may ignore all Exhaustions until the end of their next turn.

Power Increase
When you cast this spell using a spell slot of 3rd level or higher, you may target 1 additional creature for each slot level above 2nd.