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|name=Earthen Might | |name=Earthen Might | ||
|level=2 | |level=2 | ||
| | |themes=arcane|primal | ||
| | |domains=earth | ||
|cast= | |cast=standard | ||
|range=Touch | |range=Touch | ||
|components=S | |components=S | ||
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|area= | |area= | ||
}} | }} | ||
You perform a spell attack against the target creature | You are [[Rooted]] until the start of your next turn, and immediately perform a spell attack against the target creature. On a hit, they suffer 3d8 bludgeoning damage and they must succeed with a follow-up [[Fortitude]] save or be pushed 5 meters away from you, or on a miss, suffer half the damage, no pushback, but creatures 5 meters behind the target creature must succeed with a [[Reflex]] save or suffer half of the damage as well. | ||
You may choose to fail this spell if you hit the target creature. | |||
'''Power Increase'''<br> | |||
When you cast this spell using a spell slot of 3rd level or higher, the damage is increased by 1d8, all ranges are increased by 5 meters, including the spells cast range, for each slot level above 2nd. | |||
<tab name="Power Table" collapsed> | |||
{| class="wikitable" | |||
! Spell level !! Damage !! Push/Miss Range !! Cast Range | |||
|- | |||
| 2nd (Base) || 3d8 || 5 meters || Touch | |||
|- | |||
| 3rd || 4d8 || 10 meters || 5 meters | |||
|- | |||
| 4rd || 5d8 || 15 meters || 10 meters | |||
|- | |||
| 5th || 6d8 || 20 meters || 15 meters | |||
|- | |||
| 6th || 7d8 || 25 meters || 20 meters | |||
|- | |||
| 7th || 8d8 || 30 meters || 25 meters | |||
|- | |||
| 8th || 9d8 || 35 meters || 30 meters | |||
|- | |||
| 9th || 10d8 || 40 meters || 35 meters | |||
|} | |||
</tab> | |||
<noinclude>----{{Quote|Rooted}} | |||
----</noinclude> | |||
<noinclude>[[Category:Dr GM pls]]{{pls|Feedback}}</noinclude> |
Latest revision as of 16:09, 17 February 2023
2nd Level | |
Theme(s) | Arcane
|
Domain(s) |
Earth
|
Casting Time | Standard Action (3 AP) |
Range | Touch |
Component(s) | S |
Duration | Instantaneous |
You are Rooted until the start of your next turn, and immediately perform a spell attack against the target creature. On a hit, they suffer 3d8 bludgeoning damage and they must succeed with a follow-up Fortitude save or be pushed 5 meters away from you, or on a miss, suffer half the damage, no pushback, but creatures 5 meters behind the target creature must succeed with a Reflex save or suffer half of the damage as well.
You may choose to fail this spell if you hit the target creature.
Power Increase
When you cast this spell using a spell slot of 3rd level or higher, the damage is increased by 1d8, all ranges are increased by 5 meters, including the spells cast range, for each slot level above 2nd.
Spell level | Damage | Push/Miss Range | Cast Range |
---|---|---|---|
2nd (Base) | 3d8 | 5 meters | Touch |
3rd | 4d8 | 10 meters | 5 meters |
4rd | 5d8 | 15 meters | 10 meters |
5th | 6d8 | 20 meters | 15 meters |
6th | 7d8 | 25 meters | 20 meters |
7th | 8d8 | 30 meters | 25 meters |
8th | 9d8 | 35 meters | 30 meters |
9th | 10d8 | 40 meters | 35 meters |
- You have the Immobilized condition.
- You cannot move willingly nor unwillingly.
Dr GM pls: Feedback