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Cobbler's Tools: Difference between revisions

From Kronopolis and the Flat Plane
Created page with "<noinclude>Category:ProficiencyCategory:Tool Proficiency</noinclude> Cobbler's tools consist of a hammer, an awl, a knife, a shoe stand, a cutter, spare leather, and thread. Although the cobbler's trade might seem too humble for an adventurer, a good pair of boots will see a character across rugged wilderness and through deadly dungeons. '''Possible Activities''' * '''''Craft Hidden Compartment'''''. With 8 hours of work, you can add a hidden compartment to a p..."
 
(No difference)

Latest revision as of 13:52, 11 January 2023

Cobbler's tools consist of a hammer, an awl, a knife, a shoe stand, a cutter, spare leather, and thread.

Although the cobbler's trade might seem too humble for an adventurer, a good pair of boots will see a character across rugged wilderness and through deadly dungeons.

Possible Activities

  • Craft Hidden Compartment. With 8 hours of work, you can add a hidden compartment to a pair of shoes. The compartment can hold an object up to 3 inches long and 1 inch wide and deep. You make an Intelligence check using your tool proficiency to determine the Intelligence (Investigation) check DC needed to find the compartment.