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Reflex: Difference between revisions

From Kronopolis and the Flat Plane
Redirected page to Ability Score#Contest Scores
Tag: New redirect
 
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#REDIRECT [[Ability Score#Contest Scores]]
<noinclude>[[Category:Contested score]]</noinclude>
<span style="font-weight:bold;font-size:1.2em;color:rgb(255,0,0);">DEFUNCT</span>
 
Reflex is the [[Contested Score]] used to measure your physical reaction time and how quickly and gracefully you can avoid physical effects. This includes most traps, weather conditions and attacks. The reflex score is calculated as
{{Formula|Reflex|Dexterity modifier + Perception modifier + any other bonuses/penalties}}

Latest revision as of 11:40, 17 October 2025

DEFUNCT

Reflex is the Contested Score used to measure your physical reaction time and how quickly and gracefully you can avoid physical effects. This includes most traps, weather conditions and attacks. The reflex score is calculated as

Reflex = Dexterity modifier + Perception modifier + any other bonuses/penalties